No really. Thank god someone walled this serie decently . I
was planning it to wall it sooner or later but never had a good idea or concept
about it.
And yeah, the shattered glass style is cool, but again, just like Tama's
wallpapers it suffers from the fact that the image of the girl doesn't exactly
seem distorted. That said though, the wallpaper still pwns.
Man, you're really the only one who's able to do such things, picking an anime
and giving it a complete different look to it while still maintaining everything
so well composed and expressed. I am really envious of your style crapmonster.
Awesome wallpaper that goes straight to my desktop.
Probably the most original wallpaper I've judged during the whole contest. At
the same time though, it kinda stops there. In my honest personal opinion, this
wallpaper it's not as effective as the other one that won the contest.
I surely give you lot of props for using your imagination and creativity to make
something like this, and props to your skills as well because it's well done on
a technical level, but it doesn't do that well in terms of expressivity. The
fact that you made it this busy, that you played so much with distorted shapes
makes it too busy for the eyes and it gets hard to figure out what the wallpaper
is trying to convey. One can use his/her own imagination to figure it out,
that's true, but since this wallpaper was produced for specific theme, if I look
at it and think of the theme it doesn't give a clear expression of it.
To sum it up, inside the contest theme, this wallpaper lacks of effectiveness
(though it succeeds at being very original, creative and technically good, as
stated above), whereas outside the contest (where a user can just use the
imagination to think of a proper theme for it) this wallpaper gains more points,
atleast in my eyes.
Though I was one of the judges I didn't get to comment your wallpaper, despite
giving it (personal rate of course) probably the highest score I ever gave to an
entry in this contest.
This wallpaper can be summed up in one word: it's effective. Which is something
that many, many wallpapers that I see on MT lack of. It seems like a lot of
people here just tend to go for an original concept, forgetting that what makes
a wallpaper succesful it's not the originality itself, but the true
effectiveness of a wallpaper. Why is this effective? Because it has a well
developed concept that is WELL CONVEYED by the wallpaper itself, it's composed
well, it flows well and it's easy on the eyes, it can be perfectly used on any's
desktop despite one's personal taste for Paradise Kiss (and I definetely do not
belong to the Parakiss' fan category). The fact that it's original it's a
side-effect of all these mentioned factors.
Keep walling like this ayaki, you're surely amazing me. And it would be an
honour if you would submit this (and your other works as well) over at
AnimePaper.
It kind of reminds me of crapmonster's style, since he tend to play a lot with
vectors and contrasts between colours. Right now it's surely a cool style that
is a bit different from the usual kind of works I see over here at MT.
I already gave you my comment (live!) for this wallpaper so I don't think I need
to repeat it again lol. But you did a nice job, the perspective with the
circular stairs wasn't an easy thing to do and you did it pretty well. Well
done!
Soooo clean. Awesome work candy, fireworks, trees, lighting and background
recging is all flawlessly done. And damn it, it's Honey and Clover. I cannot
resist it.
Not bad, going for the pattern/black vectored shape makes it pretty cool. At the
same time though the pattern is really too "in your face", so what I
would personally do would be reducing the opacity of the pattern to a point that
it's easy on the eyes, and maybe I would diverse the bg a bit by dividing (even
randomly) the background in 2 or 3 areas, each one using a different pattern and
colour saturation. Because right now the wallpaper does look good, but it's also
too "heavy" to be set as a desktop, in my opinion.
Looking at the original scan you surely did a nice job outlining, but it's just
outlined. Simplistic walls are good, but this is not a simplistic one, this is
just simple, plain simple. Since you were vectoring that you could have worked
more with ideas, experimented something with shapes, patterns or even the
mighty-trendwhorish textures. But leaving it like this... it's a pure outline,
something that anybody with a little of effort can achieve, provided with enough
knowledge of vectors. This is an other "highlighted piece" that I
don't really get. Oh well...
I'll be very honest (and somewhat brutal, but that's not really
intended).
I really don't get at all why the recent Aria wallpapers I've seen are being
highlighted? What makes them outstanding? All I see is an average wallpaper,
realized with a scan extracted (not even cleaned), and some lame stock photo
manipulation of clouds. And Random textures. It takes an hour to make it. And
mind you, this is coming from a person (myself) who loves Aria (I have both
artbooks) and wishes to see real high quality wallpapers of it. These wallpapers
(this one especially) look even worse than the original scan. I would have
appreciated it more if you simply picked the scan and fully recged it (something
that nat does pretty often), but this is definetely an average wallpaper in my
book. MT's highlights are a bit a disappointing.
Sorry for this "rant", but really it's becoming a bit hilarious. heh.
You said you used brushes and a smudge tool. what the...?
If that is a vector, prove it by enlarging that image to a huge size (let's say
3000px height for example). Then I'll believe it is one.
Just to clear one thing straight:
CGING and VECTORING is NOT the same thing. Vectors are shapes calculated with
bezier curves, which are obtained by equations. This means that a vector can be
resized and enlarged without losing quality. Photoshop DOES NOT use bezier
curves, in fact, Photoshop uses RASTERS. Though you can still apply vector masks
in photoshop, the fact that you used a smudge tool and brushes means that the
image has been RASTERIZED, turning it into a CGED work and not into a
vector.
Glad to see you still alive and kickin, buddy! I've been missing your works.
This wallpaper is pretty nice, I like its greenish tone and I love the typo.
Only complaint is that maybe it's a tad bit too foggy on the lower right
corner... I am not saying to remove it but you could maybe low its opacity a
bit. It should also make the text more readable around the central area. But
that's it. Lovely wallpaper.
:| You didn't have to mention your personal matter here you know. Those should
be private. I'm a bit disappointed ;( *sighs* .
To the wall: beautiful as always, though the "edges" of water that you
draw on the guy's body seem to be a bit too sharp. You can do better than that,
if you recall your Escaflowne collab with Tate. And the text is... a bit hard to
read, maybe making it stand out sliightly more would help :P . Overall it's
still a cool job.
That's so typical of you, crapmonster. Keeping it minimalistic and at the same
time using your very own style. Damn props for applying it succesfully to a
cheesy anime like Gundam Seed.
This is really nice. Simple yet is enough good to make you feel the atmosphere.
Sometimes we looks for details, this time the lack of details and simpilistic
approach lets your imagination do the rest. Really good job,
I think you've successfully managed to convey that idea of a storm being
summoned, and the wallpaper looks nice. Purple is a rare colour or most likely
it is rare to have a whole wallpaper being coloured with purple tones... but it
looks good and it does its job in conveying the atmosphere of an incoming storm.
My only little complaint is the text, somehow the font seems too simple and not
so much "evocative" like I think it should be, considering the theme
and atmosphere of the scene.
I am going to fav this because the background you made is nice and it deserves
props. But I have to say that the scan you've picked doesn't really fit well the
wallpaper... Lucy really stands out too much from the rest of the wall, mostly
because the scan is extremely sharp and vectorlike whereas the background has a
"painted style" (my guess is that you went crazy with the median
filter after brushing the trees and the bushes)... you should have given the
background a sharper and more detailed look rather than flatting the edges that
much (referred to the trees), or at least you should have the closer bush and
trees sharper and the farther trees a bit less detailed (and you could leave
them like that) so that you will give a better sense of depth and the idea that
Lucy is actually part of the whole scene (because otherwise it looks like she's
"pasted" on it =/ ). Oh and the grass... does the grass actually grow
on cement? Lol look closely at the line of grass near the gate... *whistles* ...
the tree trunk needs more details as well, like eroded parts, and more
shading... it can't be that perfect lol. And that's it... there would be other
things that I would personally like to see changed but I think it's fine. :P
Quote by boinknot to be an asshat, but your
iPod shuffle is very jaggedy and messy
around the edges. if you have CRTs, you might not see it; but I sure do
on the LCDs. sorry.
Then you should blame your own LCD boink, because mine doesn't show any jagged
line.
It doesn't look bad, but it looks really pixelated, it would be nice if the
whole background (scan included) was less blurry and pixellish but more sharp
and detailed.
Spit it, you've been around deviantart haven't you? LOOOSERRRR
Just kidding. Nice wallpaper, it fits those techy-trendy desktop skins pretty well.
and wall more!
!
A Bubblegum Crisis wallpaper! like ZOMGWTFBBQ!11
No really. Thank god someone walled this serie decently
. I
was planning it to wall it sooner or later but never had a good idea or concept
about it.
And yeah, the shattered glass style is cool, but again, just like Tama's wallpapers it suffers from the fact that the image of the girl doesn't exactly seem distorted. That said though, the wallpaper still pwns.
Man, you're really the only one who's able to do such things, picking an anime and giving it a complete different look to it while still maintaining everything so well composed and expressed. I am really envious of your style crapmonster. Awesome wallpaper that goes straight to my desktop.
Probably the most original wallpaper I've judged during the whole contest. At the same time though, it kinda stops there. In my honest personal opinion, this wallpaper it's not as effective as the other one that won the contest.
I surely give you lot of props for using your imagination and creativity to make something like this, and props to your skills as well because it's well done on a technical level, but it doesn't do that well in terms of expressivity. The fact that you made it this busy, that you played so much with distorted shapes makes it too busy for the eyes and it gets hard to figure out what the wallpaper is trying to convey. One can use his/her own imagination to figure it out, that's true, but since this wallpaper was produced for specific theme, if I look at it and think of the theme it doesn't give a clear expression of it.
To sum it up, inside the contest theme, this wallpaper lacks of effectiveness (though it succeeds at being very original, creative and technically good, as stated above), whereas outside the contest (where a user can just use the imagination to think of a proper theme for it) this wallpaper gains more points, atleast in my eyes.
Though I was one of the judges I didn't get to comment your wallpaper, despite giving it (personal rate of course) probably the highest score I ever gave to an entry in this contest.
This wallpaper can be summed up in one word: it's effective. Which is something that many, many wallpapers that I see on MT lack of. It seems like a lot of people here just tend to go for an original concept, forgetting that what makes a wallpaper succesful it's not the originality itself, but the true effectiveness of a wallpaper. Why is this effective? Because it has a well developed concept that is WELL CONVEYED by the wallpaper itself, it's composed well, it flows well and it's easy on the eyes, it can be perfectly used on any's desktop despite one's personal taste for Paradise Kiss (and I definetely do not belong to the Parakiss' fan category). The fact that it's original it's a side-effect of all these mentioned factors.
Keep walling like this ayaki, you're surely amazing me. And it would be an honour if you would submit this (and your other works as well) over at AnimePaper.
Slick. I dig.
It kind of reminds me of crapmonster's style, since he tend to play a lot with vectors and contrasts between colours. Right now it's surely a cool style that is a bit different from the usual kind of works I see over here at MT.
Nice job.
I already gave you my comment (live!) for this wallpaper so I don't think I need to repeat it again lol. But you did a nice job, the perspective with the circular stairs wasn't an easy thing to do and you did it pretty well. Well done!
Soooo clean. Awesome work candy, fireworks, trees, lighting and background recging is all flawlessly done. And damn it, it's Honey and Clover. I cannot resist it.
Not bad, going for the pattern/black vectored shape makes it pretty cool. At the same time though the pattern is really too "in your face", so what I would personally do would be reducing the opacity of the pattern to a point that it's easy on the eyes, and maybe I would diverse the bg a bit by dividing (even randomly) the background in 2 or 3 areas, each one using a different pattern and colour saturation. Because right now the wallpaper does look good, but it's also too "heavy" to be set as a desktop, in my opinion.
Overall it's still a cool job saki.
err. It's just outlined. lol...
Looking at the original scan you surely did a nice job outlining, but it's just outlined. Simplistic walls are good, but this is not a simplistic one, this is just simple, plain simple. Since you were vectoring that you could have worked more with ideas, experimented something with shapes, patterns or even the mighty-trendwhorish textures. But leaving it like this... it's a pure outline, something that anybody with a little of effort can achieve, provided with enough knowledge of vectors. This is an other "highlighted piece" that I don't really get. Oh well...
My 2 cents eh.
I'll be very honest (and somewhat brutal, but that's not really intended).
I really don't get at all why the recent Aria wallpapers I've seen are being highlighted? What makes them outstanding? All I see is an average wallpaper, realized with a scan extracted (not even cleaned), and some lame stock photo manipulation of clouds. And Random textures. It takes an hour to make it. And mind you, this is coming from a person (myself) who loves Aria (I have both artbooks) and wishes to see real high quality wallpapers of it. These wallpapers (this one especially) look even worse than the original scan. I would have appreciated it more if you simply picked the scan and fully recged it (something that nat does pretty often), but this is definetely an average wallpaper in my book. MT's highlights are a bit a disappointing.
Sorry for this "rant", but really it's becoming a bit hilarious. heh.
You know your clouds are the best candy. And the birds' expressions crack me up.
Rofl. dude, wrong category. Put it under Anime Wallpapers, not "General." lol.
I still wub this wall you know that. <3
That is a vector? riiiiight.
You said you used brushes and a smudge tool. what the...?
If that is a vector, prove it by enlarging that image to a huge size (let's say 3000px height for example). Then I'll believe it is one.
Just to clear one thing straight:
CGING and VECTORING is NOT the same thing. Vectors are shapes calculated with bezier curves, which are obtained by equations. This means that a vector can be resized and enlarged without losing quality. Photoshop DOES NOT use bezier curves, in fact, Photoshop uses RASTERS. Though you can still apply vector masks in photoshop, the fact that you used a smudge tool and brushes means that the image has been RASTERIZED, turning it into a CGED work and not into a vector.
I hope it's clear for you.
Hooray for no text version.
You know what I think about the rest of the wallpaper. <3
Glad to see you still alive and kickin, buddy! I've been missing your works. This wallpaper is pretty nice, I like its greenish tone and I love the typo. Only complaint is that maybe it's a tad bit too foggy on the lower right corner... I am not saying to remove it but you could maybe low its opacity a bit. It should also make the text more readable around the central area. But that's it. Lovely wallpaper.
:| You didn't have to mention your personal matter here you know. Those should be private. I'm a bit disappointed ;( *sighs* .
To the wall: beautiful as always, though the "edges" of water that you draw on the guy's body seem to be a bit too sharp. You can do better than that, if you recall your Escaflowne collab with Tate. And the text is... a bit hard to read, maybe making it stand out sliightly more would help :P . Overall it's still a cool job.
That's so typical of you, crapmonster. Keeping it minimalistic and at the same time using your very own style. Damn props for applying it succesfully to a cheesy anime like Gundam Seed.
it's been a while since I've quit MT but this wallpaper was brought to my attention... BUT:
http://www.banime.com/wallpapers/Neon-Genesis-Evangelion/wallpaper137/
*rolleyes*
LOL, really... I guess I am not regretting having left this website.
I'll leave the comments to the folk here.
*disappears again*
This is really nice. Simple yet is enough good to make you feel the atmosphere. Sometimes we looks for details, this time the lack of details and simpilistic approach lets your imagination do the rest. Really good job,
I think you've successfully managed to convey that idea of a storm being summoned, and the wallpaper looks nice. Purple is a rare colour or most likely it is rare to have a whole wallpaper being coloured with purple tones... but it looks good and it does its job in conveying the atmosphere of an incoming storm. My only little complaint is the text, somehow the font seems too simple and not so much "evocative" like I think it should be, considering the theme and atmosphere of the scene.
Anyway, good job as always.
I am going to fav this because the background you made is nice and it deserves props. But I have to say that the scan you've picked doesn't really fit well the wallpaper... Lucy really stands out too much from the rest of the wall, mostly because the scan is extremely sharp and vectorlike whereas the background has a "painted style" (my guess is that you went crazy with the median filter after brushing the trees and the bushes)... you should have given the background a sharper and more detailed look rather than flatting the edges that much (referred to the trees), or at least you should have the closer bush and trees sharper and the farther trees a bit less detailed (and you could leave them like that) so that you will give a better sense of depth and the idea that Lucy is actually part of the whole scene (because otherwise it looks like she's "pasted" on it =/ ). Oh and the grass... does the grass actually grow on cement? Lol look closely at the line of grass near the gate... *whistles* ... the tree trunk needs more details as well, like eroded parts, and more shading... it can't be that perfect lol. And that's it... there would be other things that I would personally like to see changed but I think it's fine. :P
Then you should blame your own LCD boink, because mine doesn't show any jagged line.
It doesn't look bad, but it looks really pixelated, it would be nice if the whole background (scan included) was less blurry and pixellish but more sharp and detailed.